Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 24 | 24 / 48 | 50.0% |
| HACK_STARTED | 290 | 20 / 48 | 41.7% |
| HACK_FINISHED_FIRST | 20 | 20 / 48 | 41.7% |
| HACK_FINISHED | 287 | 20 / 48 | 41.7% |
| CRAFT_FIRST | 21 | 20 / 48 | 41.7% |
| CRAFT | 216 | 20 / 48 | 41.7% |
| UPGRADE_StaminaMax | 73 | 15 / 48 | 31.2% |
| UPGRADE_CraftMinPower | 153 | 15 / 48 | 31.2% |
| UPGRADE_StaminaShield | 28 | 11 / 48 | 22.9% |
| UNLOCK_ActiveRegen | 10 | 10 / 48 | 20.8% |
| UPGRADE_CraftMinMult | 15 | 8 / 48 | 16.7% |
| UNLOCK_Crit | 6 | 6 / 48 | 12.5% |
| CLASS_UNLOCKED_1 | 6 | 6 / 48 | 12.5% |
| UNLOCK_Arc | 5 | 5 / 48 | 10.4% |
| UPGRADE_StaminaRegenPerHit | 3 | 3 / 48 | 6.2% |
| UPGRADE_StaminaRegen | 3 | 3 / 48 | 6.2% |
| UPGRADE_CritChance | 4 | 3 / 48 | 6.2% |
| UPGRADE_CraftMultBonusLevel | 5 | 3 / 48 | 6.2% |
| UPGRADE_ArcMult | 4 | 3 / 48 | 6.2% |
| UPGRADE_ArcChance | 5 | 3 / 48 | 6.2% |
| DEMO_COMPLETED | 3 | 3 / 48 | 6.2% |
| UPGRADE_CritMult | 2 | 2 / 48 | 4.2% |