Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CRAFT | 205 | 26 / 52 | 50.0% |
| CALIBRATION_FINISHED | 26 | 26 / 52 | 50.0% |
| HACK_STARTED | 278 | 23 / 52 | 44.2% |
| CRAFT_FIRST | 23 | 23 / 52 | 44.2% |
| HACK_FINISHED | 275 | 22 / 52 | 42.3% |
| HACK_FINISHED_FIRST | 21 | 21 / 52 | 40.4% |
| UPGRADE_CraftMinPower | 116 | 16 / 52 | 30.8% |
| UPGRADE_StaminaMax | 51 | 10 / 52 | 19.2% |
| UPGRADE_CraftMinMult | 17 | 10 / 52 | 19.2% |
| UPGRADE_StaminaShield | 18 | 6 / 52 | 11.5% |
| UNLOCK_Arc | 6 | 6 / 52 | 11.5% |
| UPGRADE_StaminaRegen | 5 | 5 / 52 | 9.6% |
| UPGRADE_CraftMultBonusLevel | 7 | 5 / 52 | 9.6% |
| UNLOCK_Crit | 5 | 5 / 52 | 9.6% |
| UNLOCK_ActiveRegen | 5 | 5 / 52 | 9.6% |
| CLASS_UNLOCKED_1 | 5 | 5 / 52 | 9.6% |
| UPGRADE_StaminaRegenPerHit | 4 | 4 / 52 | 7.7% |
| UPGRADE_ArcMult | 6 | 4 / 52 | 7.7% |
| UPGRADE_CritChance | 4 | 3 / 52 | 5.8% |
| UPGRADE_ArcChance | 5 | 3 / 52 | 5.8% |
| UPGRADE_CritMult | 2 | 2 / 52 | 3.8% |
| DEMO_COMPLETED | 1 | 1 / 52 | 1.9% |