Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 22 | 22 / 35 | 62.9% |
| HACK_STARTED | 117 | 16 / 35 | 45.7% |
| HACK_FINISHED_FIRST | 16 | 16 / 35 | 45.7% |
| HACK_FINISHED | 114 | 16 / 35 | 45.7% |
| CRAFT_FIRST | 14 | 14 / 35 | 40.0% |
| CRAFT | 111 | 14 / 35 | 40.0% |
| UPGRADE_CraftMinPower | 48 | 12 / 35 | 34.3% |
| UPGRADE_StaminaMax | 27 | 9 / 35 | 25.7% |
| UPGRADE_StaminaShield | 8 | 5 / 35 | 14.3% |
| UPGRADE_CraftMinMult | 5 | 4 / 35 | 11.4% |
| UNLOCK_Crit | 3 | 3 / 35 | 8.6% |
| UNLOCK_Arc | 3 | 3 / 35 | 8.6% |
| UNLOCK_ActiveRegen | 3 | 3 / 35 | 8.6% |
| CLASS_UNLOCKED_1 | 3 | 3 / 35 | 8.6% |
| UPGRADE_StaminaRegen | 1 | 1 / 35 | 2.9% |
| UPGRADE_CritMult | 1 | 1 / 35 | 2.9% |
| UPGRADE_CritChance | 1 | 1 / 35 | 2.9% |
| UPGRADE_ArcMult | 1 | 1 / 35 | 2.9% |
| UPGRADE_ArcChance | 1 | 1 / 35 | 2.9% |