Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 24 | 24 / 49 | 49.0% |
| CRAFT | 114 | 21 / 49 | 42.9% |
| CRAFT_FIRST | 20 | 20 / 49 | 40.8% |
| HACK_STARTED | 176 | 19 / 49 | 38.8% |
| HACK_FINISHED | 175 | 19 / 49 | 38.8% |
| HACK_FINISHED_FIRST | 18 | 18 / 49 | 36.7% |
| UPGRADE_StaminaMax | 37 | 10 / 49 | 20.4% |
| UPGRADE_CraftMinPower | 69 | 9 / 49 | 18.4% |
| UPGRADE_StaminaShield | 19 | 8 / 49 | 16.3% |
| UNLOCK_ActiveRegen | 8 | 8 / 49 | 16.3% |
| UNLOCK_Arc | 5 | 5 / 49 | 10.2% |
| CLASS_UNLOCKED_1 | 5 | 5 / 49 | 10.2% |
| UPGRADE_CraftMinMult | 5 | 4 / 49 | 8.2% |
| UPGRADE_CraftMultBonusLevel | 3 | 3 / 49 | 6.1% |
| UNLOCK_Crit | 2 | 2 / 49 | 4.1% |
| UPGRADE_StaminaRegenPerHit | 1 | 1 / 49 | 2.0% |
| UPGRADE_CritMult | 1 | 1 / 49 | 2.0% |
| UPGRADE_CritChance | 2 | 1 / 49 | 2.0% |
| UPGRADE_ArcChance | 2 | 1 / 49 | 2.0% |