Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| HACK_STARTED | 66 | 10 / 20 | 50.0% |
| HACK_FINISHED_FIRST | 10 | 10 / 20 | 50.0% |
| HACK_FINISHED | 65 | 10 / 20 | 50.0% |
| CRAFT_FIRST | 10 | 10 / 20 | 50.0% |
| CRAFT | 32 | 10 / 20 | 50.0% |
| CALIBRATION_FINISHED | 10 | 10 / 20 | 50.0% |
| UPGRADE_CraftMinPower | 32 | 8 / 20 | 40.0% |
| UPGRADE_StaminaMax | 12 | 5 / 20 | 25.0% |
| UPGRADE_StaminaShield | 3 | 2 / 20 | 10.0% |
| UPGRADE_CraftMinMult | 2 | 2 / 20 | 10.0% |
| UNLOCK_ActiveRegen | 2 | 2 / 20 | 10.0% |
| UPGRADE_ArcChance | 1 | 1 / 20 | 5.0% |
| UNLOCK_Arc | 1 | 1 / 20 | 5.0% |
| CLASS_UNLOCKED_1 | 1 | 1 / 20 | 5.0% |