Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 18 | 18 / 30 | 60.0% |
| HACK_STARTED | 220 | 17 / 30 | 56.7% |
| HACK_FINISHED | 220 | 17 / 30 | 56.7% |
| CRAFT | 207 | 17 / 30 | 56.7% |
| HACK_FINISHED_FIRST | 16 | 16 / 30 | 53.3% |
| CRAFT_FIRST | 16 | 16 / 30 | 53.3% |
| UPGRADE_CraftMinPower | 107 | 10 / 30 | 33.3% |
| UPGRADE_StaminaMax | 53 | 9 / 30 | 30.0% |
| UPGRADE_StaminaShield | 27 | 8 / 30 | 26.7% |
| UPGRADE_CraftMinMult | 13 | 8 / 30 | 26.7% |
| UNLOCK_ActiveRegen | 7 | 7 / 30 | 23.3% |
| CLASS_UNLOCKED_1 | 7 | 7 / 30 | 23.3% |
| UNLOCK_Arc | 6 | 6 / 30 | 20.0% |
| UPGRADE_CritChance | 8 | 5 / 30 | 16.7% |
| UPGRADE_ArcChance | 8 | 5 / 30 | 16.7% |
| UNLOCK_Crit | 5 | 5 / 30 | 16.7% |
| UPGRADE_CraftMultBonusLevel | 7 | 4 / 30 | 13.3% |
| DEMO_COMPLETED | 4 | 4 / 30 | 13.3% |
| UPGRADE_CritMult | 6 | 3 / 30 | 10.0% |
| UPGRADE_ArcMult | 5 | 3 / 30 | 10.0% |
| UPGRADE_StaminaRegenPerHit | 2 | 2 / 30 | 6.7% |
| UPGRADE_StaminaRegen | 2 | 2 / 30 | 6.7% |