Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 26 | 26 / 50 | 52.0% |
| CRAFT | 306 | 23 / 50 | 46.0% |
| HACK_STARTED | 400 | 22 / 50 | 44.0% |
| CRAFT_FIRST | 22 | 22 / 50 | 44.0% |
| HACK_FINISHED_FIRST | 21 | 21 / 50 | 42.0% |
| HACK_FINISHED | 395 | 21 / 50 | 42.0% |
| UPGRADE_CraftMinPower | 165 | 15 / 50 | 30.0% |
| UPGRADE_StaminaMax | 81 | 13 / 50 | 26.0% |
| UPGRADE_CraftMinMult | 23 | 11 / 50 | 22.0% |
| UPGRADE_StaminaShield | 34 | 10 / 50 | 20.0% |
| UPGRADE_StaminaRegen | 8 | 8 / 50 | 16.0% |
| UPGRADE_CraftMultBonusLevel | 13 | 8 / 50 | 16.0% |
| UNLOCK_Crit | 8 | 8 / 50 | 16.0% |
| UNLOCK_Arc | 8 | 8 / 50 | 16.0% |
| UNLOCK_ActiveRegen | 8 | 8 / 50 | 16.0% |
| CLASS_UNLOCKED_1 | 8 | 8 / 50 | 16.0% |
| UPGRADE_StaminaRegenPerHit | 7 | 7 / 50 | 14.0% |
| UPGRADE_CritChance | 10 | 6 / 50 | 12.0% |
| UPGRADE_ArcMult | 9 | 6 / 50 | 12.0% |
| UPGRADE_ArcChance | 9 | 6 / 50 | 12.0% |
| UPGRADE_CritMult | 5 | 5 / 50 | 10.0% |
| DEMO_COMPLETED | 4 | 4 / 50 | 8.0% |