Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 25 | 25 / 48 | 52.1% |
| CRAFT | 303 | 22 / 48 | 45.8% |
| HACK_STARTED | 394 | 21 / 48 | 43.8% |
| CRAFT_FIRST | 21 | 21 / 48 | 43.8% |
| HACK_FINISHED_FIRST | 20 | 20 / 48 | 41.7% |
| HACK_FINISHED | 389 | 20 / 48 | 41.7% |
| UPGRADE_CraftMinPower | 163 | 14 / 48 | 29.2% |
| UPGRADE_StaminaMax | 80 | 12 / 48 | 25.0% |
| UPGRADE_CraftMinMult | 23 | 11 / 48 | 22.9% |
| UPGRADE_StaminaShield | 34 | 10 / 48 | 20.8% |
| UPGRADE_StaminaRegen | 8 | 8 / 48 | 16.7% |
| UPGRADE_CraftMultBonusLevel | 13 | 8 / 48 | 16.7% |
| UNLOCK_Crit | 8 | 8 / 48 | 16.7% |
| UNLOCK_Arc | 8 | 8 / 48 | 16.7% |
| UNLOCK_ActiveRegen | 8 | 8 / 48 | 16.7% |
| CLASS_UNLOCKED_1 | 8 | 8 / 48 | 16.7% |
| UPGRADE_StaminaRegenPerHit | 7 | 7 / 48 | 14.6% |
| UPGRADE_CritChance | 10 | 6 / 48 | 12.5% |
| UPGRADE_ArcMult | 9 | 6 / 48 | 12.5% |
| UPGRADE_ArcChance | 9 | 6 / 48 | 12.5% |
| UPGRADE_CritMult | 5 | 5 / 48 | 10.4% |
| DEMO_COMPLETED | 4 | 4 / 48 | 8.3% |