Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 18 | 18 / 35 | 51.4% |
| HACK_STARTED | 238 | 15 / 35 | 42.9% |
| HACK_FINISHED_FIRST | 15 | 15 / 35 | 42.9% |
| HACK_FINISHED | 233 | 15 / 35 | 42.9% |
| CRAFT_FIRST | 14 | 14 / 35 | 40.0% |
| CRAFT | 238 | 14 / 35 | 40.0% |
| UPGRADE_StaminaMax | 62 | 11 / 35 | 31.4% |
| UPGRADE_CraftMinPower | 121 | 11 / 35 | 31.4% |
| UPGRADE_StaminaShield | 29 | 9 / 35 | 25.7% |
| UPGRADE_CraftMinMult | 17 | 9 / 35 | 25.7% |
| UNLOCK_ActiveRegen | 8 | 8 / 35 | 22.9% |
| UNLOCK_Crit | 6 | 6 / 35 | 17.1% |
| CLASS_UNLOCKED_1 | 6 | 6 / 35 | 17.1% |
| UNLOCK_Arc | 5 | 5 / 35 | 14.3% |
| UPGRADE_CraftMultBonusLevel | 6 | 4 / 35 | 11.4% |
| UPGRADE_ArcMult | 5 | 4 / 35 | 11.4% |
| UPGRADE_StaminaRegenPerHit | 3 | 3 / 35 | 8.6% |
| UPGRADE_StaminaRegen | 3 | 3 / 35 | 8.6% |
| UPGRADE_CritMult | 4 | 3 / 35 | 8.6% |
| UPGRADE_ArcChance | 4 | 3 / 35 | 8.6% |
| DEMO_COMPLETED | 3 | 3 / 35 | 8.6% |
| UPGRADE_CritChance | 4 | 2 / 35 | 5.7% |