Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 22 | 22 / 35 | 62.9% |
| HACK_STARTED | 100 | 17 / 35 | 48.6% |
| HACK_FINISHED_FIRST | 17 | 17 / 35 | 48.6% |
| HACK_FINISHED | 97 | 17 / 35 | 48.6% |
| CRAFT_FIRST | 14 | 14 / 35 | 40.0% |
| CRAFT | 91 | 14 / 35 | 40.0% |
| UPGRADE_CraftMinPower | 41 | 12 / 35 | 34.3% |
| UPGRADE_StaminaMax | 19 | 7 / 35 | 20.0% |
| UPGRADE_StaminaShield | 5 | 4 / 35 | 11.4% |
| UPGRADE_CraftMinMult | 5 | 4 / 35 | 11.4% |
| UNLOCK_Crit | 2 | 2 / 35 | 5.7% |
| UNLOCK_Arc | 2 | 2 / 35 | 5.7% |
| UNLOCK_ActiveRegen | 2 | 2 / 35 | 5.7% |
| CLASS_UNLOCKED_1 | 2 | 2 / 35 | 5.7% |
| UPGRADE_StaminaRegen | 1 | 1 / 35 | 2.9% |
| UPGRADE_CritMult | 1 | 1 / 35 | 2.9% |
| UPGRADE_CritChance | 1 | 1 / 35 | 2.9% |
| UPGRADE_ArcMult | 1 | 1 / 35 | 2.9% |