Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| HACK_STARTED | 58 | 7 / 8 | 87.5% |
| HACK_FINISHED | 56 | 7 / 8 | 87.5% |
| HACK_FINISHED_FIRST | 6 | 6 / 8 | 75.0% |
| CRAFT | 38 | 6 / 8 | 75.0% |
| CALIBRATION_FINISHED | 6 | 6 / 8 | 75.0% |
| UPGRADE_StaminaMax | 14 | 5 / 8 | 62.5% |
| UPGRADE_CraftMinPower | 16 | 5 / 8 | 62.5% |
| CRAFT_FIRST | 5 | 5 / 8 | 62.5% |
| UNLOCK_ActiveRegen | 3 | 3 / 8 | 37.5% |
| UPGRADE_StaminaShield | 5 | 2 / 8 | 25.0% |
| UNLOCK_Arc | 2 | 2 / 8 | 25.0% |
| CLASS_UNLOCKED_1 | 2 | 2 / 8 | 25.0% |
| UPGRADE_StaminaRegenPerHit | 1 | 1 / 8 | 12.5% |
| UPGRADE_CraftMinMult | 1 | 1 / 8 | 12.5% |
| UNLOCK_Crit | 1 | 1 / 8 | 12.5% |