Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 28 | 28 / 51 | 54.9% |
| CRAFT | 236 | 26 / 51 | 51.0% |
| CRAFT_FIRST | 25 | 25 / 51 | 49.0% |
| HACK_STARTED | 281 | 24 / 51 | 47.1% |
| HACK_FINISHED_FIRST | 23 | 23 / 51 | 45.1% |
| HACK_FINISHED | 279 | 23 / 51 | 45.1% |
| UPGRADE_CraftMinPower | 125 | 17 / 51 | 33.3% |
| UPGRADE_StaminaMax | 57 | 12 / 51 | 23.5% |
| UPGRADE_CraftMinMult | 19 | 11 / 51 | 21.6% |
| UPGRADE_StaminaShield | 23 | 8 / 51 | 15.7% |
| UNLOCK_ActiveRegen | 7 | 7 / 51 | 13.7% |
| UNLOCK_Crit | 6 | 6 / 51 | 11.8% |
| UNLOCK_Arc | 6 | 6 / 51 | 11.8% |
| CLASS_UNLOCKED_1 | 6 | 6 / 51 | 11.8% |
| UPGRADE_CraftMultBonusLevel | 7 | 5 / 51 | 9.8% |
| UPGRADE_StaminaRegenPerHit | 4 | 4 / 51 | 7.8% |
| UPGRADE_StaminaRegen | 4 | 4 / 51 | 7.8% |
| UPGRADE_ArcMult | 5 | 4 / 51 | 7.8% |
| UPGRADE_ArcChance | 6 | 4 / 51 | 7.8% |
| UPGRADE_CritChance | 4 | 3 / 51 | 5.9% |
| UPGRADE_CritMult | 2 | 2 / 51 | 3.9% |
| DEMO_COMPLETED | 1 | 1 / 51 | 2.0% |