Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 25 | 25 / 52 | 48.1% |
| CRAFT | 139 | 22 / 52 | 42.3% |
| CRAFT_FIRST | 21 | 21 / 52 | 40.4% |
| HACK_STARTED | 199 | 20 / 52 | 38.5% |
| HACK_FINISHED | 198 | 20 / 52 | 38.5% |
| HACK_FINISHED_FIRST | 19 | 19 / 52 | 36.5% |
| UPGRADE_StaminaMax | 44 | 11 / 52 | 21.2% |
| UPGRADE_CraftMinPower | 82 | 10 / 52 | 19.2% |
| UPGRADE_StaminaShield | 22 | 9 / 52 | 17.3% |
| UNLOCK_ActiveRegen | 9 | 9 / 52 | 17.3% |
| UNLOCK_Arc | 6 | 6 / 52 | 11.5% |
| CLASS_UNLOCKED_1 | 6 | 6 / 52 | 11.5% |
| UPGRADE_CraftMinMult | 7 | 5 / 52 | 9.6% |
| UPGRADE_CraftMultBonusLevel | 3 | 3 / 52 | 5.8% |
| UNLOCK_Crit | 3 | 3 / 52 | 5.8% |
| UPGRADE_CritChance | 3 | 2 / 52 | 3.8% |
| UPGRADE_ArcChance | 3 | 2 / 52 | 3.8% |
| UPGRADE_StaminaRegenPerHit | 1 | 1 / 52 | 1.9% |
| UPGRADE_CritMult | 1 | 1 / 52 | 1.9% |