Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 23 | 23 / 35 | 65.7% |
| HACK_STARTED | 119 | 17 / 35 | 48.6% |
| HACK_FINISHED_FIRST | 17 | 17 / 35 | 48.6% |
| HACK_FINISHED | 116 | 17 / 35 | 48.6% |
| CRAFT_FIRST | 15 | 15 / 35 | 42.9% |
| CRAFT | 112 | 15 / 35 | 42.9% |
| UPGRADE_CraftMinPower | 49 | 13 / 35 | 37.1% |
| UPGRADE_StaminaMax | 27 | 9 / 35 | 25.7% |
| UPGRADE_StaminaShield | 8 | 5 / 35 | 14.3% |
| UPGRADE_CraftMinMult | 5 | 4 / 35 | 11.4% |
| UNLOCK_Crit | 3 | 3 / 35 | 8.6% |
| UNLOCK_Arc | 3 | 3 / 35 | 8.6% |
| UNLOCK_ActiveRegen | 3 | 3 / 35 | 8.6% |
| CLASS_UNLOCKED_1 | 3 | 3 / 35 | 8.6% |
| UPGRADE_StaminaRegen | 1 | 1 / 35 | 2.9% |
| UPGRADE_CritMult | 1 | 1 / 35 | 2.9% |
| UPGRADE_CritChance | 1 | 1 / 35 | 2.9% |
| UPGRADE_ArcMult | 1 | 1 / 35 | 2.9% |
| UPGRADE_ArcChance | 1 | 1 / 35 | 2.9% |