Concurrent Players Over Time
Cumulative Play Sessions Over Time
Session Duration Distribution
Crash Timeline
Progression Events
| Event Type | Count | Players | % of Total |
| CALIBRATION_FINISHED | 23 | 23 / 32 | 71.9% |
| HACK_STARTED | 151 | 21 / 32 | 65.6% |
| HACK_FINISHED | 149 | 20 / 32 | 62.5% |
| HACK_FINISHED_FIRST | 19 | 19 / 32 | 59.4% |
| CRAFT_FIRST | 17 | 17 / 32 | 53.1% |
| CRAFT | 81 | 17 / 32 | 53.1% |
| UPGRADE_CraftMinPower | 55 | 12 / 32 | 37.5% |
| UPGRADE_StaminaMax | 31 | 8 / 32 | 25.0% |
| UPGRADE_StaminaShield | 7 | 3 / 32 | 9.4% |
| UPGRADE_CraftMinMult | 5 | 3 / 32 | 9.4% |
| UNLOCK_Crit | 2 | 2 / 32 | 6.2% |
| UNLOCK_Arc | 2 | 2 / 32 | 6.2% |
| CLASS_UNLOCKED_1 | 2 | 2 / 32 | 6.2% |
| UPGRADE_StaminaRegenPerHit | 1 | 1 / 32 | 3.1% |
| UPGRADE_StaminaRegen | 1 | 1 / 32 | 3.1% |
| UPGRADE_CritChance | 1 | 1 / 32 | 3.1% |
| UPGRADE_CraftMultBonusLevel | 1 | 1 / 32 | 3.1% |
| UNLOCK_ActiveRegen | 1 | 1 / 32 | 3.1% |
| DEMO_COMPLETED | 1 | 1 / 32 | 3.1% |